2026
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FLUX is a gamified nutrition awareness experience that transforms sugar control and carbohydrate management into an interstellar exploration journey. Players pilot a food-powered spacecraft across different planets, each representing a key misunderstanding about carbohydrates: fuel, proportion, glycemic response, and hidden sugar. Through collecting food fuel, restoring imbalanced planets, testing fuel reactions, and scanning deceptive food landscapes, the project helps users understand that healthy eating is not about eliminating carbohydrates, but about recognizing their role, proportion, and impact within a balanced diet.
Combining low-poly game art, interactive storytelling, and health education, FLUX turns abstract nutritional knowledge into a playful, visual, and memorable experience.
Credits
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HZS Design Holding Company Limited
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Architectural Design - Public Spaces
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BEIJING YU BING HYDRAULIC SURVEY PLANNING DESIGN CO.LTD
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Landscape Design - Parks & Open Space Landscape
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Dell Technologies
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User Experience Design (UX) - Work & Productivity